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Distant Armada: Aliens from Deep Space
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Was £12.99, Now £8.00
On The Far Side of the Klingon Empire...
Lay more kingdoms and empires with strange and deadly new technologies.
The Lyrans are Klingon allies. Their ships are armed with disruptors and phasers but use expanding sphere generators to ram the enemy instead of launching drones.
The Hydrans are enemies of the Klingons and Lyrans, and are armed with entirely new weapons never seen before in Starmada, including the short-range fusion bean, the long-range hellbore, and the deadly Stinger Fighter.
- New Weapons: Fusion Beam, Hellbore Cannon, Fighters, Expanding Sphere Generator.
- Over Fifty Starships
Hydrans: Dreadnoughts (Templar, Paladin, Regent, Liege, Monarch), Battlecruisers (Overlord, Lord Bishop, Lord Marshal), Heavy Cruisers (Ranger, Dragoon, Mohawk, Iroquois, Pegasus, Thoroughbred), War Cruisers (Mongol, Tartar, Apache), Destroyers (Knight, Lancer, Buffalo Hunter, Rhino Hunter), Frigates (Hunter, Cuirassier), and Transports (Camel, Mule).
- Lyrans: Cave Lion Battleship, Lion Dreadnought, Hellcat and Wildcat Battlecruisers, Tiger Heavy Cruiser, Bengal Tiger Command Cruiser, Running Tiger Fast Cruiser, King Jaguar Heavy Cruiser, Panther Light Cruiser, Jaguar War Cruiser, Leopard Destroyer, Alleycat War Destroyer, Cheetah Frigate, and Puma Fleet Transport.
- Lyran Demoratic Republic: Battlecruiser, Command Cruiser, War Cruiser, War Destroyer, Military Police Destroyer, Auxiliary Cruiser.
- WYN Cluster: Orca War Cruiser, Pocket Battleship, Barracuda Frigate, Auxiliary Cruiser.
This book is an expansion of the Starmada game system. You must have Klingon Armada or Romulan Armada to use this book. Play will be enhanced with the Starmada Admiral Edition Core Rules.
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Related Tags
Era
Sci-fi
Rule System
Starmada
Author/Publisher
Majestic Twelve Games
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Manufacturer's Code 6104 ISBN 978-1-58564-158-1 |